Greetings! Welcome back for our final episode for our series on
Star Wars: Republic Commando. We're joined this week by Tim Longo,
Director and Lead Designer for the title, who talks with us about
the game's inspiration, it's development cycle, and how he feels
about it almost 4 years later. It's a great conversation, and I
think I speak for all of us when I say this might be our favorite
episode of Game Club. We've also got some custom desktop wallpapers
for you for Republic Commando at eat-sleep-game.com, so be sure to
check it out.
About the Podcast
We play games and talk about them, our lives, and how the two intersect. Usually. And there are jokes.